*패널 소개*
1. 커리어 액셀러레이터 김나이(호스트)
: 전) J.P.Morgan, 6년간 2,000명 이상의 커리어를 상담하고 미래 설계를 도와온 커리어 액셀러레이터
eo 인터뷰 1
https://youtu.be/XNmeZ0yZ5ek
eo 인터뷰 2
https://youtu.be/4w7087s87Wg
2. flex 프로덕트 디자이너 이진재
: 4년차 프로덕트 디자이너
HR 플랫폼 플렉스 프로덕트 디자이너, 페이롤(급여정산) 프로덕트 담당
광고회사 기획자 겸 사업기획으로 커리어를 시작해 스웨덴에서 디자인 유학 후 인터랙션 디자이너로 전향
디자인 커뮤니티 디자인 스펙트럼 운영진으로 활동 중
디자인 매거진 CA에 ‘하이퍼 아일랜드의 기록’ 1년 간 연재, 구독자 4800명을 보유한 디자인 관련 글을 연재하는 브런치 6년 째 운영 중
이진재 이력서 페이지
https://jinbread.notion.site/42875151984d4c1bbcfb4e3a72c35e1e
3. 뱅크샐러드 프로덕트 디자이너 오남경
: 마이데이터를 선도하는 핀테크 기업 '뱅크샐러드' 헬스 매니지먼트 스쿼드의 6년 차 프로덕트 디자이너
블록체인 가상자산 거래소 코인원, 전자책/웹툰/웹소설 콘텐츠 커머스 리디 등 여러 도메인 스타트업에서 UI 개발부터 브랜딩, UX 리서치, PM, 스쿼드 리드까지 상황에 따라 변모하는 디자이너
디자인 커뮤니티 디자인 스펙트럼 운영진으로 활동 중
오남경 이력서 페이지
https://namkyung.notion.site/Resume-dda9347217064893ab9b2859ce518056
4., 마이리얼트립 디자인 리드 박종민
: 마이리얼트립 디자인 헤드이자 8년 차 프로덕트 디자이너
전) 아내의 식탁, 미아방지용 스마트밴드 제조 스타트업 리니어블의 UI/UX 디자이너
디자인 블로그 디자인 나침반(Design Compass) 운영중
박종민 링크드인 이력서
https://www.linkedin.com/in/%EC%A2%85%EB%AF%BC-%EB%B0%95-68a76bba/?originalSubdomain=kr
디자인 나침반 블로그
https://designcompass.org
#디자이너 #포트폴리오 #스타트업
Various designs 4 Perth All day long, if you look at it and follow it, it will not be plagiarized.
There will be a problem that the time called boom is long, so there will be a reference that you think is good.
I do n't know if it is good or not.
I don't know what is good and the end, but I have to follow it.
There are good methods like Zipel Gel.
I know a lot of things that subscribers are curious about from the designers of Surf Ladak.
I will read the comments one by one and take the time to answer them directly.
If you were to pick out the influence that makes you a good UX designer, what would it be? If I had to pick just one ability, I think it would be imagination.
One of the powerful weapons that designers can use differently from their dreams is to imagine how it will actually be made, and to be able to type it out in your head first.
I think it is really important to be able to imagine at that moment and empathize with the head.
I think the ability to imagine a good UX and a good customer experience is very important.
I accept feedback.
4 There may be conflicts of opinion with other designers.
But all those opinions are for the perspective of inheritance 1.
Designers, designers, designers, if you are a developer, you can be a PN PIO or even a CEO.
Now, think about how they thought from their perspectives.
Oh, that person thought from that perspective and came up with that solution.
Accept it and do it in your own way.
Maybe it's because you come up with a solution.
Do n't try too hard.
Just accept it and come up with this.
5.
If it works well, that's all.
If you can't find the problem, how do you solve it? I think that the only area that is really necessary is to get good at design problems.
Not knowing what the problem is is the problem.
When that happened earlier, it's not good to worry about it alone.
Wake up and take it.
Oh, and stick with the customer.
Now, the consultants are here.
So, go and do this.
People who only fry the third dish.
Think about what you said.
If this doesn't work, everyone dies.
What is it? People who go to ride B don't get along.
They say that it doesn't work.
4.
Listen to it and go.
Even though I heard it once, we are usually the ones who made it, so there are cases where we become obsessed with a certain phenomenon.
When we actually defined the solution, we defined it as someone passing by and not seeing well.
Making it visible is the solution's main point.
In fact, the customer is not 10 colors in front of their consciousness, but 3.
But this is not something they were interested in.
It's a state where they can't solve the actual military system.
It's like this.
It's a real problem.
Power 2.
It's something like that.
But it doesn't exist.
I think this is connected to a triangle.
Organize the problem well, analyze whether the problem is a real problem, imagine it from the North's perspective, and accept that his thoughts are different.
Quick.
Important.
I liked the deal, so I changed my major.
I got a job as a UI/UX designer at a startup.
However, due to the nature of startups, I could n't do it.
I started my nephew.
I'm also learning by reading other books and pointing out related sites.
What is the best way to lay the foundation for a strong mud? First, try living too much.
4 I really wanted to compliment you, so in fact, this is a selected comment.
When these times become next year and the future, I will realize that this was really annoying.
I think it will be time.
Also, the basics for Kang Node are the ones we are working on right now.
Trust yourself a little more and the designer of the current team is the one who knows the most about design.
If you hold a meeting to decide on your own, it doesn't matter if it's wrong.
Well, I think the method I used to build a little bit of the foundation is that the startup you are working for must have a domain, right? Then, I searched for that domain on the App Store and got all the list apps.
I got all 4 and went.
Emma organized the pros and cons and did some work to absorb them.
It's good for Apple's UX.
Since I can't keep doing it, the actual products in Rome will eventually become my 4th choice.
I think it's important to continue to ride the examples of companies that are doing the best at the forefront.
The design teams of those companies that are leading the digital product at the forefront in San Francisco are making a lot of young things to let people know how much they have grown in design.
Even if there are no other people, just by looking at the content, I can see what direction those great companies that are ahead of me are taking.
I think I can learn some roles there.
Even in our country, I have been solving many problems in startups, and I think the most appropriate way is to find someone who can be my next step in my goal and continue to do it quickly.
So why is it difficult for me to get a master's degree? What do I want to eat through that master? Now, I was actually a deco design feedback.
Or, I asked about a method that allows the user to focus more and think about it.
But there is no one in the company who can solve these two things.
I know a designer who is rumored to be doing a great job at another company every day.
It's not about showing a detailed design, but it's like, "I'm doing this design right now, but it's amazing.
" If you ask them how to approach it, you need to look for it outside.
If you have no experience in a related field, what is the most effective way to appeal to yourself through a portfolio? If it's difficult to find evidence of experience at the company, it's best to create the most similar experience that you can have at the company.
I think it's important.
If there's no other context, it's hard to convince even if you put your shoulders together.
Also, these days, there are a lot of opportunities for people to get together and do side projects for a lot of things, so if you create an experience that's as similar as possible to working at the company, it'll be more appealing.
What's really important is that when you do a side project, the actual results come out so that the user can have a good experience.
I also listened to my feedback once.
If you try to personalize it according to the 55 pink, it's really hard.
It's not easy, but it's a very small project, so it's even better and I think you'll be able to consider more abundant photos.
What is the difference between a product designer and a UX UI designer? I wonder how to spread the portfolio that I should prepare when applying for ID signs.
Should I focus on the results of the portfolio or should I focus more on the opportunities? It seems like there are too many alternatives.
He continued.
It's different for each company.
I have no choice but to write a story, so I think the j that's written in the announcement is much more important.
For example, as a plus designer, There are cases where UI design is a customer case and cases where it says UX UI and the planner and .
When you come to 7, if you want to see the planning influence, you can write about the story of the journey.
It would be good to write more about the UX UI designer's result, logistics cost, etc.
When making a portfolio, you can think about whether you should show it well in the result or show the plan well.
And if there is only the result, if you don't know what situation this person reads and what intention it was made with, it actually becomes meaningless.
So I think I should think more about why I really made it like this and why I made this result like this in the first place.
I think it would be too much to put in all the words "a little more gold" to get used to it.
In fact, that's because the amount increased in order to solve this project, and in fact, it was easy, and under Jenny, there is a case where this project was successful, and through this, the user did not put anything in, and if all that is revealed, I actually don't care about both sides.
I've recently become interested in UI/UX, so I 'm looking into various things with the goal of changing jobs.
If someone like me with a background in visual design is entering UI/UX, what are some areas that are easy to get caught up in? I 've found many cases like this and tried them out.
Visual design hog.
Among the many misunderstandings that come from other design fields, there are limitations.
As a designer, you know what it's pretty.
So, when you approach it this way, for example, there's something about Apple Care Service.
Like this, I don't like it.
The colors look strange.
I don't understand why they're doing it this way.
So, there are cases where they focus on beautifying it.
The most important thing in the 2nd field is to learn from the customer.
If our goal is to induce clicks, and the song has a lot of clicks, then this is the correct design in this context.
* It would be good to learn the perspective.
Is it okay now? 7 2 minutes.
It's all less than 3 days.
From the perspective of these people, it's really too ripe.
It would be good to put it in the negative.
If you dance more and your head gets dizzy in the morning, you'll probably find a good brand or UX.
Plus, I found it and I'm wondering why it's good.
Collecting This is actually something I think I have to do every morning if I'm going to do something in that field.
When I look at the references, there must be references that I think are good.
I know how to organize them first.
Even if it's just briefly, I record them.
So now is the beginning, I think I have to make them in the end.
What I really felt as a designer is that they are not kids who can learn, but kids who have to be instilled in their bodies.
It's not about bringing them and then ending it like it's good or not.
I think I have to go in that direction.
When it's won, it's an item, but it's a screen of a mountain that infants do every day.
That's 4 hours of head Gotham City.
But I couldn't do 1 31 baki, but still, in the end, I had to use up all of that 30 days.
The most difficult thing was that there were good methods, but if I did n't have a goal, I had no reason to do this, so I kept not doing it.
When we first saw it from above, the child's treatment stopped.
Wow, what do you need? I saw JD and turned on Dribble and what is there? Okay, I should do something about getting rid of this as a bed.
I did a little bit.
The most important thing for a junior is to keep emphasizing it, right? But there is no need for a big goal.
It is good to start with Noona right now.
What else can you do from the beginning? Right, don't open it.
Just do what you can do today.
I think that's enough.
Currently, I am preparing a UX UI designer portfolio at the academy.
Even if you look at various design references and follow them all day, it is easy to plagiarize, but the problem is that it takes a long time.
How did you increase efficiency? It was so desperate and not like that.
I don't think you should think about speed.
Even if you look at some design references and follow them, you will only create plagiarism.
So why do you think the reference is good? You need to define and organize the product with the goal of making it.
Uh, yes.
I think that's the next problem.
In my opinion, the design is not good right now, so it seems like it is a bit ambiguous to get feedback.
I think that first, let's get feedback on that too.
Then, as we go through the next steps, we will go through this iteration once, and then you can think about speed.
I am a 6th year design student at Proud Up Design.
I am wondering how long I can keep doing this, and I am curious about the roadmap that each of you are thinking of.
I hope that users can experience the world in a more dense and rich way through the designs I created.
The place where I can best demonstrate this is My Real Trip, so I am very immersed in it and working there now.
If I were to say my next step, I would do it no matter what.
I think I will continue to fit the puzzle pieces together until I establish a foundation for design language.
I think a lot about what I will do after being a designer.
It could be a planner, a developer, or I could quit my job and become a farmer.
Of course, there was someone who really influenced me.
He worked at Bank Salad for a long time and then moved to another company.
He said that because I saw growth and success at Bank Salad, I think I should stop here and go to another company and create success to prove my achievements.
I think it is a company that has a product that I designed and is listed on the stock market.
I really wanted to see with my own eyes how they do it, or to go somewhere else and see how much investment the company can receive.
In fact, there were so many stories that I wanted to underline in red while listening to the stories of these three people.
How was it to be together for Part 3? Among my impressions, this is a plan to look back on whether I am doing well as a designer.
I wonder how I can do it again.
For those who are curious about how we can do it, I wonder if we can have a better influence on them.
I felt a little resistance.
So I wonder if it will be of some help to those who watched it.
There were a lot of people who had concerns.
There are names.
But how frustrated must the two of you be? There must be a lot of people who don't have 10 years of experience as designers to discuss and don't know where to go to resolve this.
So this is n't the end of it.
Ah, even if you have to read it, I know you can take turns.
I will continue to talk about this.
Oh, it was so much fun.
Yes, everyone, did you enjoy the Walkie-Talkie season 1 that we've been running since the summer? The story we shared with the designers today is about which season.
This was the last one.
If you enjoyed it, please like and subscribe to the notifications as you have supported us so far.
Also, please leave a lot of people you want to meet in the future.
We look forward to meeting you at the 超置.
時 flex l is making a tax increase Ali Serty product.
Through this, what we want to do is to solve problems that people can hear more, and through that, we hope that the company can be more successful.
The fossils that we are looking for now are actually a bit of a special prosecutor who is not a little bit busy with planning and design.
But as I said, it is very difficult to have three designers who can make an impact.
You may say, "I don't know this guy.
" Then, I will always be there tomorrow.
Yes, please request a tea time.
That's why I will explain how fun the side pocket is.